Playing time

90'

Min-Max players

1-4

Suggested age

14+ years old

Playing time

90'

Min-Max players

1-4

Suggested age

14+ years old

The Breach is a competitive game in which players connect to the Achab Corporation’s Gene.sys. Database to steal the secret information hidden within.

Players take on the role of Breachers, digital rebels acting out of self-interest or under the banner of a particular faction.
Within the Database they are represented by Avatars, digital projections created with a single purpose: to penetrate the Firewall’s defenses and steal the information they’re interested in before others do.

The Breacher who succeeds in this purpose will gain the power and riches to fulfill their dreams, and, most importantly, win the game!

Planet Earth, early 22nd century.
The Achab Corporation dominates the globe thanks to exceptional technologies acquired through access to Gene.sys, a Database of unknown origin containing a wealth of information and knowledge.
The corporation controls Gene.sys, but it’s not the only entity interested in its secrets. Breachers are expert hackers who connect and invade Gene.sys, attempting to steal the information within it and increase their own power and prestige. The A.R.M. (Achab Remote Mind) Firewall is a sophisticated artificial intelligence system developed by Achab Corporation engineers that proactively detects and combats any attempted intrusion into Gene.sys.
Only the most skilled Breachers have the ability and courage to penetrate the A.R.M. security system.
Are you one of them?

Box Content:
4 Avatar Miniatures
26 I.C.E. Miniatures
4 Avatar Bases
4 Player Interfaces
1 Firewall Board
4 Avatar Sheets
6 Breacher Cards
46 Malware Cards
12 Objective Cards
5 I.C.E. Description Cards
6 Reward Cards
10 Breach Cards
43 Activation Cards
1 Guardian Sheet
4 Reference Sheets
81 Cubes
3 I.C.E. Tracks
152 Tokens
1 Infection Die
1 Firewall Die
13 Rooms
4 Program Sleeves

Box Content: 4 Avatar Miniatures, 26 I.C.E. Miniatures, 4 Avatar Bases, 4 Player Interfaces, 1 Firewall Board, 4 Avatar Sheets, 6 Breacher Cards, 46 Malware Cards, 12 Objective Cards, 5 I.C.E. Description Cards, 6 Reward Cards, 10 Breach Cards, 43 Activation Cards, 1 Guardian Sheet, 4 Reference Sheets, 81 Cubes, 3 I.C.E. Tracks, 152 Tokens, 1 Infection Die, 1 Firewall Die, 13 Rooms, 4 Program Sleeves

Two-components Miniatures

Spectacular two-component miniatures and stunning graphic creations will allow you to fully immerse yourself in this incredible world, Cyberpunk with Fantasy traits, which originates from Sine Tempore and represents the prequel of D.E.I. (Divide et Impera). Each image and each miniature is a new challenge taken by our artistic team which includes illustrators, graphic designers and sculptors, with the sole purpose of creating a credible and captivating setting.

Two-components Miniatures

Spectacular two-component miniatures and stunning graphic creations will allow you to fully immerse yourself in this incredible world, Cyberpunk with Fantasy traits, which originates from Sine Tempore and represents the prequel of D.E.I. (Divide et Impera). Each image and each miniature is a new challenge taken by our artistic team which includes illustrators, graphic designers and sculptors, with the sole purpose of creating a credible and captivating setting.

The first Net Crawler boardgame

The Breach is a competitive Net Crawler game for 1-4 players, lasting approximately 25 minutes per player. Each player is a Breacher, a digital rebel, guided by their ideals or Faction interests, who attempts to breach the Gene.sys database to steal secret information. You aim to spread viruses inside the database to gather as much information as possible. Upgrade your Avatar, assign viruses, fight I.C.E. and other Avatars, and explore the rooms of Gene.sys, install programs, and use cheat codes to manipulate the database and gain victory!

The first Net Crawler boardgame

The Breach is a competitive Net Crawler game for 1-4 players, lasting approximately 25 minutes per player. Each player is a Breacher, a digital rebel, guided by their ideals or Faction interests, who attempts to breach the Gene.sys database to steal secret information. You aim to spread viruses inside the database to gather as much information as possible. Upgrade your Avatar, assign viruses, fight I.C.E. and other Avatars, and explore the rooms of Gene.sys, install programs, and use cheat codes to manipulate the database and gain victory!

Each game is always different!

The choice among Avatars, Breachers and Database structure offers a different challenge each time, and players have to be clever to identify the best strategy for optimizing the available resources.
Breachers have their special abilities indicated on their card, but they can be able to activate other extra skills and powers. Avatars have three different slots, each one with their abilities: Movement, Attack, and Evasion. By combining Breachers and Avatars you can create several different combinations, this makes every single game a unique experience!

Each game is always different!

The choice among Avatars, Breachers and Database structure offers a different challenge each time, and players have to be clever to identify the best strategy for optimizing the available resources.
Breachers have their special abilities indicated on their card, but they can be able to activate other extra skills and powers. Avatars have three different slots, each one with their abilities: Movement, Attack, and Evasion. By combining Breachers and Avatars you can create several different combinations, this makes every single game a unique experience!

The Cube Engine, the core system of The Breach

Avatar Skills (Movement, Attack, and Evasion) are managed by the Cube Engine. Each time Breachers take an action, they must move a Code cube of the corresponding color to the next box following the connecting arrows. The sum of the Code cubes in a single box indicates the value of that skill (+2 for each cube of the corresponding color, +1 for each cube of a different color).

The Cube Engine, the core system of The Breach

Avatar Skills (Movement, Attack, and Evasion) are managed by the Cube Engine. Each time Breachers take an action, they must move a Code cube of the corresponding color to the next box following the connecting arrows. The sum of the Code cubes in a single box indicates the value of that skill (+2 for each cube of the corresponding color, +1 for each cube of a different color).

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Ludus Magnus Studio
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